Don't read. Touch.
Everything below really works. Build a city, shoot a mission, pick a tagger and fast-forward through a whole afternoon.
Every city becomes a board
Pick a city and Tikkertje suggests areas and places based on OpenStreetMap. You decide what stays, adjust the borders and use the city again next time.
12 of 12 areas in play. Tap an area to switch it off or on.
Evidence counts instantly
One photo, a series of photos or a video: you choose per area. Nobody has to review anything. If you are close enough and everything is in, the area is yours. If an upload fails, you simply try again.
Fingers decide the first tagger
Everyone puts a finger on one phone and the draw picks a colour. No arguing, no second go. After that, the role passes on by tagging.
The city shrinks as you play
Schedule closures per district and set a deadline on the wrong half: anyone still there becomes the tagger. Drag through a sample four-hour game.
West closes at 1:30. Claim what you still can.
And the rest is taken care of too
Privacy is a game rule
Only the tagger sees positions. Lose the role, lose the positions.
Live control room
Follow the score, areas and evidence as organiser, without seeing anyone's position.
Bad signal? No problem
When you come back online you see the confirmed score right away. Points never count twice.
A fair finish
The clock runs on the server. The highest score wins, and a tie means you win together.
Ready to hit the city?
Buy one game pass and your friends play for free. No subscription.
See the game pass